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Channel: Latest Questions by eclectyc
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AnimationCurve not refreshed in inspector

Hi everybody! I have a MonoBehavior with a public curve attribute: public class Sample : MonoBehavior { public AnimationCurve curve; } With the associated editor class: public class SampleEditor :...

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EditorWindow & Handles Position/FreeMove/...

Hi everybody, Is there any way to use these functions in the OnGUI() of an EditorWindow? Currently I use without any problem Handles.Label, it works like a charm but Handles.PositionHandle and...

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Very slow First entering in playmode (+30s)

Hello community, Am I the only one to experiment this issue? It's rather annoying, every first time after opening Unity I press the play button, Unity freezes several seconds (at least 30s). Then when...

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Import from Blender animated proxy armature of a linked library character

Hello! I'm trying to import a scene made in Blender composed with linked libraries (such as full rigged character with rigify) and animated via proxies (to keep the link). When I import it from .blend,...

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AnimationCurve not refreshed in inspector

Hi everybody! I have a MonoBehavior with a public curve attribute: public class Sample : MonoBehavior { public AnimationCurve curve; } With the associated editor class: public class SampleEditor :...

View Article


EditorWindow & Handles Position/FreeMove/...

Hi everybody, Is there any way to use these functions in the OnGUI() of an EditorWindow? Currently I use without any problem Handles.Label, it works like a charm but Handles.PositionHandle and...

View Article

Very slow First entering in playmode (+30s)

Hello community, Am I the only one to experiment this issue? It's rather annoying, every first time after opening Unity I press the play button, Unity freezes several seconds (at least 30s). Then when...

View Article

Import from Blender animated proxy armature of a linked library character

Hello! I'm trying to import a scene made in Blender composed with linked libraries (such as full rigged character with rigify) and animated via proxies (to keep the link). When I import it from .blend,...

View Article

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